
A Game About Digging A Hole
₩3,920 ₩5,600 eShop price Sale endedA game about digging a hole in your yard. Sell what you dig up, buy a better shovel, dig deeper.
₩3,920 — even the developer calls it a coffee's worth
The picks worth your money from this week's Nintendo eShop sale. An indie the developer literally described as costing less than a cup of coffee, a new release already discounted five days after launch, and two titles landing later this month. Prices and end dates are listed below.

A game about digging a hole in your yard. Sell what you dig up, buy a better shovel, dig deeper.
₩3,920 — even the developer calls it a coffee's worth

A two-player-only puzzle where each side sees a different world. You solve it by talking.
₩4,360 — the hard part is finding someone to play it with

Bring colour back to a grey island by helping its ghosts. Once the day's tasks run out, that's it.
₩7,900 — the game itself stops you from binging

Pick pots, prune leaves, and build one green corner of a room. No Korean localisation.
₩7,990 — discounted just five days after launch

Cast the line, then go do something else. A fishing game that waits for you — with a dog along.
₩11,550 — and the dog comes with it

Survive alone on a rooftop above a flooded city. Nothing here wants to fight you.
₩16,800 — cosy, as long as you don't expect exploration

An action platformer where paint is the weapon, in a world drawn entirely by hand.
₩17,200 — don't buy it expecting a metroidvania

A gecko climbing through island ruins. A puzzle adventure you finish in about six hours.
₩17,200 — six charming hours of ruin-crawling

Catch monsters, then build your deck out of them.
Out August 6 — catching is Pokémon, fighting is deckbuilding

A 3D action platformer set in a world where time has stopped. No Korean.
Out August 13 — from the team behind the snail game
This is an archive of the Nintendo eShop sale from the first week of August 2026. The discounts have ended and the prices above are from that time.
You dig a yard, trim potted plants, cast a line and leave it, keep house on a rooftop. With virtually no combat anywhere, the axis for reading this list is whether a game gives you a goal or not.
Clear goals: A Game About Digging A Hole and I Am Future. The first has an explicit loop — dig deeper, buy a better shovel — and the second requires you to build up a household to survive. Pick these if you want the game to tell you what to do.
No goals: Leafy Corner and Cast n Chill. Nothing fails and nothing is due, so they feel aimless if you want objectives — and they’re exactly right when you want to be asked for nothing.
Cozy Grove stops you once you’ve done the day’s content. It’s the only game here where the pace is the game’s decision, not yours.
Frustrating if you like binging; exactly right if you like returning in small daily doses. This is a shape you need to know before buying on price alone.
The Gecko Gods wraps in about six hours. Most of this list is open-ended, so the edges are blurry — this is the one with a definite start and finish. If you want to complete something over a weekend, it’s here.
We Were Here in Another Winter is two-player only. Each person sees a different world and must explain it aloud, so it does not work solo. It’s the only entry here that needs another person.
Leafy Corner and Duskfade have no Korean support. Leafy Corner is about arranging plants so the impact is small, but confirm anyway.
Montabi and Duskfade at the bottom were unreleased at the time. They have reviews now — check the store.
⚠ Prices, discounts and end dates are as of production. Please verify on the store before buying.
Ordering and picks are our own curation. Not sponsored, no affiliate links.